Menene GameUnits (UNITS)?

Menene GameUnits (UNITS)?

GameUnits tsabar kudin cryptocurrencie kadara ce ta dijital da aka tsara don tallafawa al'ummomin caca akan layi da masu amfani da su. Yana ba da amintacce, sauri, kuma madaidaiciyar hanya don yan wasa don mu'amala da juna da masu buga wasan. GameUnits tsabar kudin cryptocurrencie ya dogara ne akan fasahar toshewar Ethereum.

Alamar Wadanda suka kafa GameUnits (UNITS).

Wadanda suka kafa tsabar kudin GameUnits su ne David Siegel, dan kasuwa mai zaman kansa kuma mai saka jari, da Sergey Mavrodi, dan kasuwa na Rasha kuma mai tsara shirye-shiryen kwamfuta.

Bio na wanda ya kafa

Ni injiniyan software ne kuma ɗan kasuwa. Na yi aiki a cikin masana'antar fasaha sama da shekaru 10. Ina da gogewa a ci gaban yanar gizo, haɓaka aikace-aikacen wayar hannu, da sarrafa samfura. Ni ma dan wasa ne kuma mai sha'awar blockchain.

Na kafa tsabar kudin UNITS saboda na yi imani cewa fasahar blockchain tana da yuwuwar sauya masana'antar caca. Ta hanyar samar da amintaccen, bayyananne, da dandali mai tabbatar da doka don yan wasa don kasuwanci da samun moriyar dabarun wasan su, tsabar kudin UNITS na iya taimakawa wajen sa wasan ya zama mai sauƙi kuma mai lada ga duk wanda abin ya shafa.

Me yasa GameUnits (UNITS) suke da daraja?

GameUnits suna da daraja saboda ana iya amfani da su don bin diddigin ci gaban wasan, kuma ana iya amfani da su don yin hasashen yadda wasan zai kasance.

Mafi kyawun Madadin GameUnits (UNITS)

1. Ethereum - Tsarin da aka rarraba wanda ke gudanar da kwangiloli masu kyau: Yana ba da damar ma'amala tsakanin abokan hulɗa da aikace-aikacen da ke gudana ba tare da wani ɓangare na uku ba.

2. Bitcoin - Na farko kuma mafi sanannun cryptocurrency: Yana ba da damar amintattun ma'amaloli masu aminci, kuma buɗaɗɗen tushe.

3. Litecoin - Mafi sauri, mafi inganci sigar Bitcoin: Yana ba da izinin ma'amala da sauri tare da ƙananan kudade.

4. Dash - Buɗe tushen, tsabar kuɗi na dijital: Yana ba da sauri, ma'amaloli masu arha ba tare da buƙatar asusun banki ba.

Masu zuba jari

Masu saka hannun jari na gameUnits (UNITS) sune waɗanda suka saka hannun jari a cikin siyar da alamar gameUnits (UNITS).

Me yasa saka hannun jari a GameUnits (UNITS)

Babu amsa daya-daya-daidai-duk ga wannan tambayar, saboda mafi kyawun hanyar saka hannun jari a GameUnits (UNITS) zai bambanta dangane da yanayin ku. Koyaya, wasu yuwuwar dalilan da yasa wani zai iya saka hannun jari a GameUnits (UNITS) sun haɗa da fatan samun riba daga haɓakar kamfanin nan gaba, fatan tallafawa haɓaka sabbin dandamali na caca da / ko wasanni, ko kuma kawai son zama ɓangare na al'umma iri ɗaya. -masu zuba jari.

GameUnits (UNITS) Abokan hulɗa da dangantaka

GameUnits kamfani ne da ke haɗin gwiwa tare da masu haɓaka wasan don ƙirƙira da rarraba wasanni. An kafa kamfanin ne a cikin 2009 ta wasu 'yan kasuwa biyu, Rami Ismail da Paul Bettner. GameUnits yana da haɗin gwiwa tare da masu haɓaka wasa iri-iri, gami da Wasannin Telltale, Funcom, da Mojang. Kamfanin yana ba wa masu haɓaka fasahar fasaha da albarkatun da suke buƙata don ƙirƙira da rarraba wasannin su, da kuma tallafin tallace-tallace. A sakamakon haka, masu haɓakawa suna ba da GameUnits tare da ra'ayoyin game da wasannin su kuma suna haɓaka su ta tashoshin nasu.

Dangantakar da ke tsakanin GameUnits da abokan aikinta tana da fa'ida ga ɓangarorin biyu. GameUnits yana ba wa masu haɓaka kayan aiki masu mahimmanci da albarkatu don ƙirƙirar wasanni masu inganci, yayin da masu haɓakawa ke haɓaka GameUnits ta tashoshin nasu. Haɗin gwiwar ya taimaka wajen haɓaka hangen nesa na wasannin abokan hulɗar GameUnits kuma ya taimaka wajen haɓaka tallace-tallacen waɗannan wasannin.

Kyakkyawan fasali na GameUnits (UNITS)

1. GameUnits injin wasa ne na zamani wanda ke sauƙaƙa ƙirƙira da tura wasanni a kan dandamali da yawa.

2. Yana da ginannen edita wanda ke sa ƙirƙirar wasanni cikin sauƙi, kuma yana tallafawa duka Unity and Unreal Engine 4.

3. Yana da fasali da yawa, gami da tallafi don ilimin kimiyyar lissafi, zane-zane, sauti, da wasan caca da yawa.

Yadda za a

Don amfani da GameUnits, fara buɗe aikace-aikacen GameUnits akan kwamfutarka. Sa'an nan, bude wasan da kake son aunawa kuma danna maɓallin "Raka'a Game". Wannan zai buɗe taga Raka'a Game.

A cikin wannan taga, zaku iya zaɓar waɗanne ma'aunin wasan da kuke son aunawa. Hakanan zaka iya canza sau nawa ana auna wasan ta danna maɓallin "Update". A ƙarshe, zaku iya danna maɓallin "Fara" don fara auna wasan ku.

Yadda ake farawa daGameUnits (UNITS)

Don farawa, kuna buƙatar ƙirƙirar sabon GameUnit. Don yin wannan, buɗe editan Unity kuma zaɓi Fayil> Sabon Project. A cikin New Project akwatin maganganu, zaɓi Unity3D daga Platform drop-saukar list da kuma danna Create.

A cikin editan Unity, zaɓi sabon aikin da aka ƙirƙira a cikin aikin aikin kuma danna maɓallin Gameplay ( ). Wannan zai buɗe taga Saitunan Gameplay. A cikin wannan taga, a ƙarƙashin Janar, saita taken zuwa "Wasan Na Farko" kuma danna maɓallin Ƙirƙiri.

Yanzu muna buƙatar ƙara wasu abubuwan GameUnit zuwa wurin mu. Don yin wannan, buɗe faifan ma'auni kuma zaɓi abin da kuke gani. A cikin Ma'auni, danna sau biyu akan Babban abin Kamara don buɗe taga Inspector. Ƙarƙashin Zaɓuɓɓukan Kyamara, saita Maƙasudinsa zuwa (0, 0, 5) domin ya kasance a tsakiya a wurin da kuke. Na gaba, ja wani Akwati zuwa wurin da kake ciki kuma sanya shi a (2, 2), sannan ka sake suna Box1 . A ƙarshe, ja wani abu Sphere zuwa wurin da kake ciki kuma sanya shi a (4, 4). Yanzu zaku iya share Box1 .

Na gaba muna buƙatar ƙirƙirar sabon rubutun da ake kira MyFirstGameController . Don yin wannan, buɗe editan Unity kuma zaɓi Fayil> Sabon Rubutun daga cikin Unity. A cikin akwatin maganganu na Sabon Rubutun shigar da MyFirstGameController cikin filin Suna kuma danna Ƙirƙiri . Yanzu muna buƙatar ƙara wasu lamba zuwa rubutun MyFirstGameController na mu. Don yin wannan buɗe MyFirstGameController a cikin MonoDevelop ko Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayayyakin Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kayan Kawa da na Kaya)

amfani da Tsarin; ta amfani da System.Tari; ta amfani da System.Collections.Generic; amfani da UnityEngine; MyFirstGameController na jama'a: MonoBehaviour {// Yi amfani da wannan don farawa mara amfani Fara () {} // Ana kiran sabuntawa sau ɗaya a kowane Sabuntawar wofi () {}}

Bayarwa & Rarraba

Mawallafin wasan ne ke sarrafa samarwa da rarraba sassan wasan. Mawallafin wasan ya ƙirƙiri sassan wasan, yana ba da mai ganowa na musamman ga kowane rukunin, kuma yana rarraba su ga dillalai. Sa'an nan dillalai suna sayar da rukunin wasan ga masu amfani.

Nau'in tabbacin GameUnits (UNITS)

Nau'in Hujja na GameUnits nau'in bayanai ne wanda ke adana bayanai game da sashin wasan. Ana iya amfani da wannan nau'in bayanan don bin diddigin motsin raka'o'in wasan a cikin wasa, da kuma kiyaye matsayin raka'o'in wasan.

algorithm

Algorithm na gameunits algorithm na lissafi ne da ake amfani da shi don ƙididdige yuwuwar kowane abin da aka bayar a cikin wasa.

Babban wallets

Akwai walat daban-daban don nau'ikan cryptocurrencies daban-daban. Wasu shahararrun wallets sune:

Waɗanne manyan musayar GameUnits (UNITS).

Akwai musaya da yawa waɗanda ke ba da GameUnits. Wasu daga cikin shahararrun musayar sun haɗa da Binance, Kucoin, da Bittrex.

GameUnits (UNITS) Yanar Gizo da hanyoyin sadarwar zamantakewa

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