Yini ama-GameUnits (UNITS)?

Yini ama-GameUnits (UNITS)?

Uhlamvu lwemali lwe-cryptocurrencie lwe-GameUnits luyimpahla yedijithali eklanyelwe ukusekela imiphakathi yamageyimu eku-inthanethi nabasebenzisi bayo. Ihlinzeka ngendlela evikelekile, esheshayo, nesobala yokuthi abadlali bamageyimu basebenzisane kanye nabashicileli begeyimu. Uhlamvu lwemali lwe-cryptocurrencie lwe-GameUnits lusekelwe kubuchwepheshe be-Ethereum blockchain.

Ithokheni yabasunguli be-GameUnits (UNITS).

Abasunguli bohlamvu lwemali lwe-GameUnits nguDavid Siegel, ongusomabhizinisi kanye nomtshali-zimali, kanye no-Sergey Mavrodi, usomabhizinisi waseRussia nomklami wekhompyutha.

I-Bio yomsunguli

Ngingunjiniyela wesoftware nosomabhizinisi. Bengisebenza embonini yezobuchwepheshe iminyaka engaphezu kwe-10. Nginolwazi ekuthuthukisweni kwewebhu, ukuthuthukiswa kohlelo lokusebenza lweselula, nokuphathwa komkhiqizo. Futhi ngingumdlali wegeyimu oshisekayo kanye nomthandi we-blockchain.

Ngasungula uhlamvu lwemali lwe-UNITS ngoba ngikholelwa ukuthi ubuchwepheshe be-blockchain bunamandla okuguqula imboni yemidlalo. Ngokuhlinzeka ngenkundla evikelekile, esobala, nefakazela ukuthi abadlali bamageyimu bahwebe futhi benze imali ngamakhono abo okudlala, uhlamvu lwemali lwe-UNITS lungasiza ukwenza amageyimu afinyeleleke kakhudlwana futhi avuze wonke umuntu ohililekile.

Kungani Ama-GameUnits (UNITS) Abalulekile?

Ama-GameUnits abalulekile ngoba angasetshenziswa ukulandelela ukuqhubeka kwegeyimu, futhi angasetshenziselwa ukuqagela ukuthi igeyimu izodlalwa kanjani.

Ezinye izindlela ezingcono kakhulu zama-GameUnits (UNITS)

1. I-Ethereum – Inkundla ehlukaniselwe izwe esebenzisa izinkontileka ezihlakaniphile: Ivumela ukuthengiselana kontanga kuya kontanga nezinhlelo zokusebenza ezisebenza ngaphandle kwenkampani yangaphandle.

2. I-Bitcoin - I-cryptocurrency yokuqala neyaziwa kakhulu: Ivumela ukuthengiselana okuphephile, okungaziwa futhi ingumthombo ovulekile.

3. I-Litecoin - Inguqulo esheshayo, esebenza kahle ye-Bitcoin: Ivumela ukuthengiselana okusheshayo ngezinkokhelo eziphansi.

4. Ideshi – Umthombo ovulekile, imali yedijithali: Ihlinzeka ngemisebenzi esheshayo, eshibhile ngaphandle kwesidingo se-akhawunti yasebhange.

Abatshalizimali

Abatshalizimali be-gameUnits (UNITS) yilabo abatshale imali ekuthengisweni kwethokheni ye-gameUnits (UNITS).

Kungani utshala imali ku-GameUnits (UNITS)

Ayikho impendulo elingana yonke kulo mbuzo, njengoba indlela engcono kakhulu yokutshala imali ku-GameUnits (UNITS) izohluka kuye ngezimo zakho ngazinye. Nokho, ezinye izizathu ezingase zibe khona zokuthi kungani umuntu angase atshale imali ku-GameUnits (UNITS) zihlanganisa ithemba lokuzuza inzuzo ekukhuleni kwenkampani esikhathini esizayo, ngethemba lokusekela ukuthuthukiswa kwezinkundla ezintsha zemidlalo kanye/noma imidlalo, noma ukufuna nje ukuba yingxenye yomphakathi ofana nawo. -abatshalizimali abanomqondo.

Ama-GameUnits (UNITS) Ubambiswano nobudlelwano

I-GameUnits yinkampani ebambisene nabathuthukisi begeyimu ukuze bakhe futhi basabalalise imidlalo. Le nkampani yasungulwa ngo-2009 ngosomabhizinisi ababili, uRami Ismail noPaul Bettner. I-GameUnits inobambiswano nabathuthukisi begeyimu abahlukahlukene, okuhlanganisa i-Telltale Games, i-Funcom, ne-Mojang. Inkampani inikeza abathuthukisi ubuchwepheshe nezinsiza abazidingayo ukuze bakhe futhi basabalalise imidlalo yabo, kanye nokwesekwa kokumaketha. Ukubuyisela, onjiniyela banikeza i-GameUnits impendulo ngemidlalo yabo futhi bayiphromothe ngeziteshi zabo.

Ubudlelwano phakathi kwe-GameUnits nozakwethu buyinzuzo kuzo zombili izinhlangothi. I-GameUnits ihlinzeka onjiniyela ngamathuluzi adingekayo nezisetshenziswa zokudala imidlalo yekhwalithi ephezulu, kuyilapho abathuthukisi bethuthukisa ama-GameUnits ngeziteshi zabo. Ubambiswano lusize ukukhulisa ukubonakala kwemidlalo yozakwethu be-GameUnits futhi lusize ekwandiseni ukuthengiswa kwaleyo midlalo.

Izici ezinhle ze-GameUnits (UNITS)

1. I-GameUnits iyinjini yomdlalo oyimodulayo eyenza kube lula ukwakha nokusebenzisa imidlalo ezinkundleni eziningi.

2. Inomhleli owakhelwe ngaphakathi owenza ukwenza imidlalo kube lula, futhi isekela kokubili i-Unity kanye ne-Unreal Engine 4.

3. Inezinhlobonhlobo zezici, ezihlanganisa ukusekelwa kwefiziksi, ihluzo, umsindo, kanye nemidlalo yabadlali abaningi.

Indlela

Ukuze usebenzise ama-GameUnits, qala uvule uhlelo lwe-GameUnits kukhompyutha yakho. Bese, vula umdlalo ofuna ukuwukala bese uchofoza inkinobho ethi “Amayunithi Omdlalo”. Lokhu kuzovula iwindi lamayunithi wegeyimu.

Kuleli windi, ungakhetha ukuthi imaphi amamethrikhi egeyimu ofuna ukuwakala. Ungakwazi futhi ukushintsha ukuthi igeyimu ikalwa kaningi kangakanani ngokuchofoza inkinobho ethi “Buyekeza”. Ekugcineni, ungachofoza inkinobho ethi "Qala" ukuze uqale ukulinganisa igeyimu yakho.

Ungaqala kanjani ngeGameUnits (UNITS)

Ukuze uqale, udinga ukudala i-GameUnit entsha. Ukuze wenze lokhu, vula Isihleli Sobumbano bese ukhetha Ifayela > Iphrojekthi Entsha. Ebhokisini lengxoxo Yephrojekthi Entsha, khetha i-Unity3D ohlwini lokudonsela phansi lwe-Platform bese uchofoza okuthi Dala.

Kumhleli Wobumbano, khetha iphrojekthi yakho entsha efasiteleni lephrojekthi bese uchofoza inkinobho yokudlala igeyimu ( ). Lokhu kuzovula iwindi lezilungiselelo ze-Gameplay. Kuleli windi, ngaphansi Okujwayelekile, setha Isihloko kokuthi “Umdlalo Wami Wokuqala” bese uchofoza inkinobho ethi Yakha.

Manje sidinga ukungeza izinto ze-GameUnit endaweni yethu. Ukuze wenze lokhu, vula ifasitelana le-Hierarchy bese ukhetha into yakho Yesigcawu. Efasiteleni le-Hierarchy, chofoza kabili entweni Yekhamera Eyinhloko ukuze uvule iwindi layo Lomhloli. Ngaphansi Kwezinketho Zekhamera, setha Impokophelo yayo kokuthi (0, 0, 5) ukuze igxile esigcawini sakho. Okulandelayo, hudula into yeBhokisi endaweni yakho bese uyimisa kokuthi (2, 2), bese uyiqambe kabusha ngokuthi Box1. Ekugcineni, hudula into eyi-Sphere endaweni yakho bese uyimisa kokuthi (4, 4). Manje usungakwazi ukususa i-Box1.

Okulandelayo sidinga ukudala iskripthi esisha esibizwa ngokuthi MyFirstGameController . Ukuze wenze lokhu, vula Isihleli Sobumbano bese ukhetha Ifayela > Iskripthi Esisha kusuka ngaphakathi Kobunye. Ebhokisini Lengxoxo Yesikripthi Esisha faka i-MyFirstGameController endaweni yegama bese uchofoza okuthi Dala . Manje sidinga ukwengeza ikhodi kusikripthi sethu se-MyFirstGameController. Ukwenza lokhu vula i-MyFirstGameController ku-MonoDevelop noma Ikhodi ye-Visual Studio bese ufaka ikhodi elandelayo:

usebenzisa iSistimu; usebenzisa System.Collections; usebenzisa Uhlelo.Amaqoqo.Okuvamile; usebenzisa i-UnityEngine; isigaba esisesidlangalaleni i-MyFirstGameController : I-MonoBehaviour {// Sebenzisa lokhu ukuze uqalise okuyize kokuqala () { } // Isibuyekezo sibizwa kanye nge-Buyekeza eyize yozimele () {}}

Ukunikezela Nokusabalalisa

Ukunikezwa nokusatshalaliswa kwamayunithi egeyimu kulawulwa umshicileli wegeyimu. Umshicileli wegeyimu udala amayunithi egeyimu, anikeze isihlonzi esihlukile kuyunithi ngayinye, futhi asabalalise kubathengisi. Abathengisi babe sebethengisa amayunithi egeyimu kubathengi.

Uhlobo lobufakazi be-GameUnits (UNITS)

Uhlobo lobufakazi be-GameUnits wuhlobo lwedatha olugcina ulwazi mayelana neyunithi yegeyimu. Lolu hlobo lwedatha lungasetshenziswa ukulandelela ukunyakaza kwamayunithi egeyimu kugeyimu, nokulandelela isimo samayunithi egeyimu.

I-Algorithm

I-algorithm yama-gameunits iyi-algorithm yezibalo esetshenziselwa ukubala amathuba anoma yimuphi umcimbi kugeyimu.

Ama-wallet amakhulu

Kunezikhwama eziningi ezahlukene zama-cryptocurrencies ahlukene. Amanye ama-wallet adumile yilawa:

Okuwukushintshana okuyinhloko kwe-GameUnits (UNITS).

Kukhona ukuhwebelana okuningi okunikeza i-GameUnits. Ezinye zezingxoxo ezidume kakhulu zihlanganisa i-Binance, i-Kucoin, ne-Bittrex.

Ama-GameUnits (AMA-UNITS) Iwebhu kanye nezinkundla zokuxhumana

Shiya amazwana